You can move your normal walking speed through the air as if you were flying. Starting at 1st level, while in Soul Reaper form you are lighter than a feather. Reishi attack modifier= your proficiency bonus + your Constitution modifier Reishi save DC= 8 + your proficiency bonus + your Constitution modifier. The saving throw DC and spell attack bonus are calculated as follows: Constitution is your ability modifier for these features. Some of your Reishi features require your target to make a saving throw to resist the feature's effects, or you to make a spell attack. If you already have Reiryoku from another class, such as from the Fullbringer or Espada class, and any features that use Reishi may use the other point pool as well. If your Reishi points reach a count of 0, you have Disadvantage on all saving throws, excluding death saving throws, until you regain at least 1 Reishi point. You regain all expended Reishi points when you finish a long rest. You have a number of Reishi points as listed in the Resihi Points column of the Soul Reaper class table + your Constitution modifier. Zanjutsu, Soul Transference, Lighter than a Feather, Reishi, Reaper's GiĪt 1st level, you begin to harness the energy of all spiritual forces known as Reishi.
Skills: Choose 3 from the following: Acrobatics, Athletics, History, Insight, Investigation, Perception, Religion, or Survival Saving Throws: Dexterity and Constitution
Hit Points at Higher Levels: 1d10 (or 6) + Constitution modifier per Soul Reaper level after 1st Hit Points at 1st Level: 10 + Constitution modifier First, Dexterity or Strength should be your highest ability score, depending on your preferred Zanpakuto type, followed by Constitution.Īs a Soul Reaper you gain the following class features. You can make a Soul Reaper quickly by following these suggestions. Did a mysterious stranger stab you in the chest with an odd sword? Did you murder a high ranking officer in the spirit world? Did you simply enter the academy? Think about how your character became a Soul Reaper. If your Zanpakuto is destroyed, it can be reformed during a long rest.
Though initially formless, the spirit inside the sword is molded by the user’s soul, eventually becoming its own being. Although the specific appearance is dependant on the wielder as it is an imprint of their spiritual pressure, they primarily take the form of a katana, wakazashi, nodachi, or tanto. The primary weapon of a soul Reaper, the Zanpakuto, is a one-handed martial finesse weapon which deals 1d10 slashing damage. They can preform things such as scouting areas ahead making Wisdom(Perception) checks using their owners modifier, or follow tracks with a Wisdom(Survival) check. They can be summoned at will in groups as large as 20 by Soul Reapers to preform mundane tasks, as well as deliver messages between them and the Soul Society. Jigokucho, or Spiritual Butterflies, are small creatures that glow a bright green color. They practice their many skills in the afterlife, before being sent out by the Soul Society to collect the souls of the deceased. Though unseen, Soul Reapers have been around since the dawn of time. Thus we train our-self in the ways of Zanjutsu, Hakuda, Hoho, and Kido as lines of defense for those whom fight their destiny, or worse. We alone posses the power to read their lives and decide whether they are to pass on to heaven, or be put to eternal damnation in hell. Aside from being guides to the lost souls, we are also their judges, and juries. The Soul Reapers are a peace keeping society based in the afterlife, it is our jobs to come back to the world of the living, and help the lost souls of the dead reach the afterlife.